Lando Lang takes a day off, but not his armor.
My dislike of this game has somehow converted into an addiction. Heroin addicts have it easier, I’ve quit sleeping, eating, talking to my wife—I stop playing now only to poop. (I’ve got a bottle by the computer to pee in.) Luckily, I don’t have a traditional job—otherwise I’d have contracted the measles—“Cough, cough, sorry boss, I’m sick.”
What changed my attitude? I think the answer is time. Speaking of time, I’m barely making time for this review and then, “Once more, unto the breach my friends.”
There is a significant learning curve from the ease of Skyrim. My hope and expectation was that ESO would have incorporated the smooth interface that Skyrim perfected. Key re-mapping is difficult, and I had wanted to reformat the keyboard to Skyrim template, but it won’t work. The keyboard is very busy and reforming the keys would prove disastrous.
Remember what I’d said about healing during combat? Using ‘Q’ you can pull up a radial menu and from the inventory screen you can assign potions and food. It is still very difficult to incorporate mid-fight and I’m still much better at dying.
Clearly, now that the game is MMO, there needs to be a method to communicate with other players in game. I have not bothered to learn the commands for talking with others. It isn’t a priority. However, gathering materials is important. The sooner materials are rounded up to create armor and a decent weapon, everything begins to change. Building your own gear is better than the post quest ‘reward armor.’ At least at this early of a stage in the game.
ESO, in several ways is campy, especially when comparing it to the base grittiness of Skyrim. I personally believe that Skyrim was the perfect RPG. So I’ve decided to quit comparing ESO to Skyrim. This adventure became fun once I left the Breton city of Daggerfall, and went to Stos M’kai. A hint for future ESO players—enchanters sell rune stones, and mystics sell soul gems. All of a sudden, I saw the world through rose colored glasses.
This is the sunset in Stros M’Kai.
One last warning to avoid getting pissed off, there is a mission near Daggerfall about ‘The Badman.’ It claims to be level five, but that is a lie. There is a giant snake that will kill you at level five. It’ll kill you at level eight. Then when ‘the Badman’ comes, don’t even think about fighting him. I got lucky and a 21st level sorcerer showed up and kicked Badman’s ass for me. Words of wisdom—“Avoid the Badman!!”
And, I’ll leave you with some good news. Once I have a better feel for the controls and operation of this game, you will begin to see alterations to this blog. Verucca Salt will not become the new character as I’d originally planned. Instead, I will give “The Day Helgen Fell” a proper closure, re-name this blog, and start the next chapter in Strumbul War-Proud’s adventure.
(I was supposed to publish a short story today on Smashwords, but instead I’m playing ESO. However, on Smashwords is an awesome short story that I just re-released about Vikings and a sea monster. It kicks ass—I’m serious, that isn’t my ego—the story is awesome.)